I'll Be Dammed
My second GMTK Game Jam! I worked as our Technical Artist, VFX lead, Rigger, Character Artist, and Animator. I was responsible for all the in-game VFX, the enemy mesh, beaver swim animations, and all character rigs.
Your overall rank is 3rd out of 10,405
Ranked 10th in Enjoyment
Ranked 22nd in Audio
Ranked 65th in Narrative
Ranked 65th in Creativity
Ranked 67th in Artwork
Software Used: Unreal Engine 5.8, Maya, Blender, Substance Painter, Substance Designer, ZBrush, GitHub
Game Jam Page Link
Beaver Enemy Mesh
Character Rigs