I'll Be Dammed

My second GMTK Game Jam! I worked as our Technical Artist, VFX lead, Rigger, Character Artist, and Animator. I was responsible for all the in-game VFX, the enemy mesh, beaver swim animations, and all character rigs.

Your overall rank is 3rd out of 10,405

Ranked 10th in Enjoyment

Ranked 22nd in Audio

Ranked 65th in Narrative

Ranked 65th in Creativity

Ranked 67th in Artwork

Software Used: Unreal Engine 5.8, Maya, Blender, Substance Painter, Substance Designer, ZBrush, GitHub

Game Jam Page Link

Beaver Enemy Mesh

Character Rigs